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Creating turn-based game, Unity Engine published by Udemy Academy. Unity 3D, C#, Pathfinding, AI, Design Patterns, Game Architecture and more.
We all remember and love the Heroes of Might and Magic series. Tactical combat is the pinnacle of smart fighting games. Anyone can build a game from scratch. We will prove it together. This course is about IDEAS, С sharp and Unity3D. All this will save you time. Create something serious from scratch. This course is good for those who want to create game structure using interfaces. The course is updated frequently for more ideas. P.S. You’ll also get over 20 isometric hexagon sprites and bonus ideas.
What you will learn in the Creating turn-based game, Unity Engine course:
- Unity, developing a tactical turn-based game, C#, routing, artificial intelligence
- If you are tired of platform games, this course is for you. You will learn how to work with Unity and create strategy games.
Who is this course suitable for:
- Beginners and professionals in making games
- Publisher: Udemy
- Instructor: Ilnar Farkh (Smart Games Development)
- Language: English
- Training level: Introductory to Advanced
- Number of courses: 68
- Training duration: 17 hours and 18 minutes
For beginners and professionals
Creating turn-based game, Unity Engine introduction video
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